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Athenae was a game that greatly valued balance. However, even if they promoted and placed great importance on balance, the game would inevitably reach its limits when it came to such things.
As an example: even if a hundred Level 1 players gathered together, there was no way that they could defeat a single Level 100 player. In fact, a hundred Level 100 players would also have a hard time fighting against fifty Level 200 players. The same was true for a hundred Level 200 players fighting against twenty Level 300 players. This could mainly be attributed to the fact that each player had upgraded their artifacts, and learned stronger and more sophisticated skills the higher they climbed.
However, there was a way to ignore such restrictions for players fighting others of the same level, or even those that were stronger than them. That was to acquire more ridiculous and broken skills, artifacts and stats.
There was one person that had achieved all of these things, a person that could fight a large-scale battle alone. Was it Minhyuk? Not at all. It was none other than Death.
Death was a God Class player, as well as the idol of all the necromancers in the world. He was also the master of the Kingdom of the Dead and the summoner of countless undead. Of course, it did not matter how strong he was as a ‘God Class’, he also had his limits. Most of the Death Knights were born into existence using the bodies of legendary NPCs as their base. It was a known fact that they were infinitely...



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