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Anyone who knew a bit about the game reacted similarly to the Mongolian Plains. Players commonly called it a skill map.
[The skill map appears, crazy.]Â Â
[Mongolian Plains LOL]Â Â
[Ah… I wish we had gotten another map similar to the mountain terrain.]
Everyone thought Joseon was at a disadvantage and came up with similar solutions to this problem.Â
[We need to rush, no question.]Â Â
[Just push for 2nd era.]Â Â
[Let’s go for a fast archer rush~]
One needed to employ special, unexpected strategies when outmatched in skill or overall strength. A fast archer rush was originally one of those kinds of strategies. Many viewers hoped to see a similar tactic. Archers also tended to perform well on plain terrain. They benefited from the focus trait in the second era. This gave Joseon an advantage in flat terrain battles. Â
However, some viewers were more cautious in their thinking.
[Don’t you think China knows that?]
China was likely aware of such an advantageous tactic. Even if Joseon tried, they’d be blocked and only suffer losses.
— Even if they know, we have to make it so they can't stop us. Â
— Did Hong Jin-Ho not know either? Â
â”” LOLÂ Â
â”” OMG haha Â
â”” You... hahaha Â
— Can’t they go for some kind of light pressure instead like before? Â
— There’s no better option; Â
— What, are they going to just split the map with ...



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