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Hui-Chul had been watching China’s match from his hospital room. One key factor always had to be considered in any confrontation with China. He had to disrupt their weak early game with no exception.
‘From there, China plays the game smoothly.’
In a situation where early aggression was mandatory, they had no chance of winning if the game dragged on due to China's overwhelming late-game strength. Even Mongolia, ranked number one in the current power rankings, would face the same issue.
Shaking China in the early game was necessary. China knew well that their opponents would try to play in such a manner. From the commander’s perspective, this made the game flow comfortably.
They simply had to prepare and block early attacks. Each of their players possessed exceptional skills and their defenses would be solid once prepared. Civil Empire had been designed so that ending the game in the first or second era was nearly impossible.
A basic building like the town hall boasted formidable defensive capabilities. The game was meant to conclude in the third era when civilizations displayed their fullest potential.
Trying to end the game in the first or second era was like climbing upstream against a river. Hui-Chul often found hidden paths in the current and managed to swim upstream, but even then...



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