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[Crushing Tremor]
[Imbues the user’s hands or weapon with powerful energy.]
[While active, Basic Attacks deal 250% increased Damage.]
[Each successful hit unleashes a powerful shockwave that deals massive area-of-effect damage.]
[Additionally, the energy unleashed by the shockwave spreads outward, applying a slow effect to all enemies on hit.]
[Type: Active Skill (ON/OFF)]
[Cooldown: None]
[Range: 7 meters radius (increases with skill level)]
[Current Skill Level: 0]
[Mana Cost: 2% of total mana per hit]
[Damage Output]
— First Strike: 250% of Basic Attack Damage
— Splash Damage: 350% of Basic Attack Damage
“Oh?”
Siegfried’s eyes widened the moment he saw the skill's description. He already had powerful area-of-effect skills like Wave of Annihilation, Absolute Zero, and Eraser Swarm.
Both Wave of Annihilation and Absolute Zero had massive mana costs and long cooldowns, making them difficult to spam. As for Eraser Swarm, while it wasn't as mana-hungry as his other area-of-effect skills, it had a fatal weakness of being ineffective against undead and poison-resistant enemies.
However, Crushing Tremor was different. It had no cooldown. Instead, it could be toggled on and off at will, allowing Siegfried to dish out massive damage with just basic attacks.
‘Skills like this have to be...



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