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Hive had always taken a strictly hands-off approach when it came to the game. All they ever did was watch from the Hexagon without getting involved in it. However, there was one thing they were especially cautious and vigilant about, and that was when NPCs started showing interest in the real world.
Thus, Hive had implemented a built-in filtering system designed to prevent NPCs from becoming curious about the real world in the first place.
An example of the filtering system would be when a player told an NPC that the in-game world was actually a virtual world, the NPC wouldn't be able to understand it. The filtering system would make the NPC interpret that statement as something completely random, such as “the weather is really nice today,” and be dismissed.
As a result, the NPCs couldn’t learn anything about the world where the Adventurers actually lived. At best, they would overhear a few fragmented bits of information, but they would never come to know the full picture.
Thus, NPCs naturally lacked any real interest in reality.
But now, these NPCs were suddenly actively collecting information about the real world.
This was a problem and a very dangerous one at that.
“Could this be… Don’t tell me this is a sign that the Fourth Wall is starting to crack…?” Oppenheimer...



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