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Creating two high-tier undead right now was not, strictly speaking, a good idea.
The materials would be expensive, but the more important factor was time.
Many humans harbored a fundamental misunderstanding about undead. They thought that a simple Raise Skeleton spell—yanking a skeleton out of a corpse—constituted true necromancy.
In reality, such skeletons would last at most a single day. They weren't undead at all, but rather mere temporary puppets.
Their movements depended entirely on the caster's control, and their souls were fragmentary and incomplete at best.
Creating autonomous undead that could persist long-term and retain most of their original reasoning—especially high-tier undead—was a different...



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