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Chaos had four top lineages - Primal Trinity, Hundred Races, Demon, and Maddened.
Primal Trinity has declined, Hundred Races maintained neutrality, Demon - always ferocious and lawless, and finally, Maddened was unpredictable. This was the main reason why Chaos became so dangerous.
In fact, it became a safe harbor for villains of all three lower continents. Rumor has it that during the ancient past when Primal Trinity was in its golden age, Eternal Conqueror was unstoppable and kept this place safe. Villains had no choice but to live in hiding. Later...



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