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The question of whether hunting and gathering or agriculture was more stable was clear from how most humans chose to settle in one place. This logic applied to Void Embrace as well. Cultivating herbs as an industry was far more stable than going out to hunt beasts for parts. Granted, one might be able to make lots of profit when sudden waves of beasts appear, while herb crops could also be ruined by natural disasters. In the long term, however, the latter would prove to be much more stable.
An Jing would exploit the price differences between worlds. Apart from making some rather big profits in the beginning to gather some starting capital, he was more focused on stability. "I'll make a profit...



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